Tag Archive | "zombies"

Review: AMY (XBLA)


Imagine, if you will, an atmospheric, moody game where you are given the role of a woman looking after a gifted young girl in a world suddenly overrun by zombies and other monsters. Then make the first level of the game impossibly dark, make the characters incredibly slow, give them the AI of a caterpillar, along with giving the main two characters telepathic powers. This is the premise of AMY; at least that’s what this rather promising game gave me once I started playing it. Read the full story

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Retro Review: Resident Evil 2 (PSX)


Ah, I remember getting this game from Santa Claus when I was 9 years old. I remember thinking later on that he must have hated me; this game scared the heck out of me, along with my other Christmas present, Clock Tower. Later on, however, I grew to absolutely love this game. Resident Evil 2 is one of the main reasons why I’m going to school for Game Design right now. I used to make maps of my house after becoming obsessed with the levels of this game, drawing imaginary secret passages to imaginary secret labs. You can say that this game has influenced my life, but the question is, how does it stand up today? Read the full story

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Resident Evil 6: It’s a Secret to Everybody


It’s been over two and a half years since Capcom graced us with Resident Evil 5 (although some fans will disagree with it being a grace), and I believe it’s about time for some new information. Unfortunately, Capcom doesn’t exactly feel the same way, and all information regarding the sixth installment in the long running survival horror series has been shrouded in a heavy blanket of mystery. I’ve decided to go ahead and compile all (that I’m aware of) of the rumors, facts, and lies regarding the upcoming game in this one article. Hopefully, we will soon have more tangible facts instead of speculation. Read the full story

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Review: Resident Evil CODE: Veronica X HD (XBLA)


When Resident Evil first came out, it introduced millions of gamers to the survival horror genre it solidified and defined. It also helped make zombies the oversaturated theme it is today. Well over a decade later, the franchise is still going strong with dozens of games across multiple gaming platforms. Resident Evil CODE: Veronica X recently made its debut on PSN and XBLA, but it originated on the underappreciated SEGA Dreamcast as Resident Evil CODE: Veronica. Due to adding the “X” to the end when re-released on the PlayStation 2, it rose to new levels of success and fame before making its way to the Gamecube as a rare port, and a must-have for fans. So, now that it’s made its way to another console, how does it stack up to its predecessors? Read the full story

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House of the Dead: Overkill Trailer Redefines Not Safe For Work


Zombie babies. There is more to see in this trailer than just zombie babies. However, I feel that zombie babies are the highlight of this thing. You may too.

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Review: Pirates of the Caribbean: On Stranger Tides


More like Pirates of the Meh-ribbean, am I right?

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The Origins of Zombies


With every paranormal or mythological creature, there is a plausible back story that can explain the origins of the creature. So, let us take a moment or two to explore some popular creatures found in today’s culture and media.

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Dead Rising 2: Case West


So, if you’re a dedicated reader, like I would hope you are, you’ll remember Kyle’s post about Frank West and his return to Fortune City to meet up with Chuck Greene! Well, if you missed it, and you have no idea what I’m talking about, go read about it, then, come back so we can catch up! In the meantime, for those of you who know all about Dead Rising 2: Case West, please, keep reading as I have some exciting news – both the release date and the cost!

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Naughty Bear + Zombies = Left 4 Ted


That’s it. I’m officially declaring this the Decade of the Zombie. Naughty Bear is joining the “Hey, let’s have a zombie mode!” craze with their new downloadable content.
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Black Ops – Zombie Blaster


This short scene will show you how effective this ray gun is against the dreaded endless waves of zombies. Read the full story

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About Marooners’ Rock

Everyone grows up; this is how the world works. Just because we grow decrepit and old, however, does not mean we have to forsake the things that make us happy, childish though they may seem. This is the core concept of Marooners’ Rock; we geek out on the things of our past, present, and future. Society and cultural norms be damned!

For more detail, please see our About page.