Tag Archive | "Video games"

Star Trek Game Moved to Q1 2013


I LOVE STAR TREK. I love Star Wars, but I LOVE STAR TREK. I love Firefly, but I LOVE STAR TREK. I love Stargate, but I LOVE STAR TREK. When I discovered that the Paramount appointment my darling wife Lindsey had on her schedule for last year’s E3 was primarily for a new Star Trek game, I traded her any of my appointments that she wanted to get my ass in that chair. I can’t recall which appointment I gave up to go see Star Trek, but I’ll tell you this: whatever it was, it was absolutely worth it. Do you know why? BECAUSE I LOVE STAR TREK. Read the full story

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Ghost Recon Online – Class Overview


Ubisoft is definitely looking to make 2012 the year of Tom Clancy’s Ghost Recon. One of my more anticipated titles for this year, Ghost Recon: Future Soldier, releases this May. Another anticipated title from last year’s E3, however, was Ghost Recon Online. A free-to-play, microtransaction supported online multiplayer PC game, Ghost Recon Online enters closed beta March 5th (you can sign up for the beta here). With the closed beta coming up, and the game’s release hopefully not far behind, Ubisoft has given us a look at the game’s playable classes: The Assault, the Recon, and the Specialist. Read the full story

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Review: Quarrel (XBLA)


Growing up, I loved playing time-intensive board games. Monopoly? I’m down. Clue? You know it. Risk? At the drop of a hat. I also loved playing word games. Boggle? Oh yeah. Upwords? Of course. Scrabble? I’m a Scrabble fiend… Half a year ago, Quarrel, a beautiful combination of Risk and Scrabble, was released on iOS, and I was instantly enamoured. Now, the original XBLA concept behind the iOS release has, if a little late, fulfilled its destiny and made its way to my Xbox 360. Read the full story

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Interview: Chris Wilson – Path of Exile (Part 3 of 3)


Editor’s note: At the tail end of January, you saw our beta preview coverage of Path of Exile, the upcoming MMORPG from New Zealand developer Grinding Gear Games, and a lucky few of you got your hands on beta keys to join in on the fun. As promised, our interview with Grinding Gear Games co-founder and Path of Exile Lead Designer Chris Wilson is now available in three transcribed parts. Below is the third and final part, with the first part here and the second part here! Read the full story

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Coming Soon: Wheels of Destruction: World Tour (PSN)


Gelid Games is hard at work developing their first title, Wheels of Destruction: World Tour, due to arrive on PSN on Soonday, Soonuary Soonth. Unable to afford $59.99 for Twisted Metal next week? Well, you may be in luck (depending on how soon the arbitrary release window of “soon” really is), because the ambiguously titled Wheels of Destruction: World Tour has some passing similarities to Twisted Metal. Read the full story

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Price Drop: BloodRayne: Betrayal


BloodRayne: Betrayal was not an easy game. It was, however, a wonderfully entertaining game, if you believe what has been said about it. Now, BloodRayne, the titular dhampir character of BloodRayne: Betrayal, can continue her action-platformer quest against the undead on your console at two-thirds of the original price, thanks to a permanent price cut. 1200MSP / $14.99 is now dropped to 800MSP / $9.99 on XBLA and PSN respectively. Read the full story

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Skylanders Follow-up Takes a Giant Leap Forward


I know, that’s a terrible title. We generally go for more informative titles, but I’m feeling a bit saucy and wanted to make a stupid title joke, so sue me.Let’s get to the point. Skylanders was a fantastic game for kids and adults, and has spawned an incredibly powerful addiction to little RFID toys that have resulted in sold out shelves and inflated eBay prices. Only a fool would not capitalize on that, and as you must know, Activision is not a fool. Enter: Skylanders Giants, a new game in what is now being referred to as the Skylanders franchise. Read the full story

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Interview: Chris Wilson – Path of Exile (Part 2 of 3)


Editor’s note: At the tail end of January, you saw our beta preview coverage of Path of Exile, the upcoming MMORPG from New Zealand developer Grinding Gear Games, and a lucky few of you got your hands on beta keys to join in on the fun. As promised, our interview with Grinding Gear Games co-founder and Path of Exile Lead Designer Chris Wilson is now available in three transcribed parts. Below is the second part, with the first part here and the final part coming tomorrow! Read the full story

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NeverDead Ready With MP DLC


NeverDead turns one week old today, and DLC is on the way. The title, which has been receiving a large number of very negative reviews, to my confusion and consternation, is moving forward with the additional content, set to reach consoles on February 21st. Expansion Pack Volume 1, as it’s being called, seems to be a bit short of the content I would expect out of something referred to as an “expansion pack,” but a rose by any other name, and all that jazz. So, what exactly does NeverDead’s first expansion/DLC bring to players? Read the full story

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Trailers: I Am Alive – Rules & Survivor


Ubisoft’s upcoming title, I Am Alive, has been in development for quite a while. With release scheduled for March 7th as part of XBLA’s House Party promotion, this long awaited title will soon see the light of day. Want to be prepared for surviving the post apocalyptic world that I Am Alive places you in before the game hits? Then you need to make sure you listen to what the game’s protagonist has to say in these character perspective videos that Ubisoft has presented as trailers. Read the full story

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About Marooners’ Rock

Everyone grows up; this is how the world works. Just because we grow decrepit and old, however, does not mean we have to forsake the things that make us happy, childish though they may seem. This is the core concept of Marooners’ Rock; we geek out on the things of our past, present, and future. Society and cultural norms be damned!

For more detail, please see our About page.