Posted on 01 January 2011. Tags: A World of Keflings, Alien Breed 3: Descent, Alien vs. Predator, Alpha Protocol, Amnesia: The Dark Descent, And Yet It Moves, Angry Birds, Assassin's Creed Brotherhood, Avencast, Awards, Bakery Story, bayonetta, Best & Worst Video Games for 2010, Blur, bulletstorm, call of duty: black ops, Castlevania: Harmony of Despair, Castlevania: Lords of Shadow, casual gaming, Cave Story, City Story, Civilization V, clash of the titans, Crescent Pale Mist, Crysis 2, Cut the Rope, Dance! It's Your Stage, Darkspawn Chronicles, DC Universe Online, Dead Space: Ignition, Deadliest Warrior, DeathSpank, Decimation X3, Divinity II: The Knight Dragon Saga, DJ Hero 2, Donkey Kong Country Returns, Dragon Age II, Dragon Age: Origins, Drawn Dark Flight, DS, Fable III, Fallout: New Vegas, FIFA Soccer 11, Final Fantasy XIII, Final Fantasy XIV Online, Game Dev Story, Ghost Recon: Future Soldier, God of War III, Golden Sun: Dark Dawn, Grease: The Game, Guitar Hero: Warriors of Rock, Halo: Reach, Heavy Rain, I'm Not Alone, iPhone, Iron Man 2, Joe Danger, kick-ass, Kirby's Epic Yarn, KontrolFreek, L4D2, Lair of the Shadow Broker, Legend of Zelda: Skyward Sword, Legends of Exidia, Limbo, Little Big Planet 2, Lufia: Curse of the Sinistrals, MAG, Mass Effect 2, Mega Man 10, Metroid: Other M, Microsoft Kinect, MLB 10: The Show, Monday Night Combat, mortal kombat, Need for Speed: Hot Pursuit, Ninety-Nine Nights II, PC gaming, Plants vs. Zombies, PlayStation Move, Pocket Devil: Hel, Pocket Legends, Portal 2, Prince of Persia: The Forgotten Sands, Professor Layton and the Unwound Future, PS3, PSN, Puzzle Agent, Quake Arena Arcade, Red Dead Redemption, Return to Ostagar, Robin Hood: The Return of Richard, Robot Unicorn Attack, Rock Band 3, S.T.A.L.K.E.R.: Call of Pripyat, Sam & Max: The Devil's Playhouse, Saw II: Flesh & Blood, Score Rush, Scott Pilgrim vs. The World, Simon Tatham's Portable Puzzle Collection, Sniper: Ghost Warrior, Sonic the Hedgehog 4: Episode 1, Spectral Force Genesis, Split/Second, Super Mario Galaxy 2, Super Street Fighter IV, Tekken 6, The Institute: A Becky Brogan Adventure, The Sacrifice, The Sims 3, Tom Clancy's Ghost Recon, Traffic Rush 3, Twisted Metal, Undead Nightmare, Vanquish, Wii, Witch Hunt, X-Men Arcade, XBLA, Xbox 360
It’s officially 2011, so it’s time to recap and present to you all our choices for the best and worst video games that came out in 2010. We’ve all been working on this for months, changing some of our choices as new games came out, but what you see below is what we’ve all finally settled on.
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Posted in Discussion, Games
Posted on 17 September 2010. Tags: Alistair, Bioware, Darkspawn Chronicles, Darth Revan, Dragon Age 2, Dragon Age: Origins, Dragon Age: Origins Awakening, Golems of Amgarrak, Grey Warden, HK-47, Jade Empire, Jedi, Leliana's Song, Morrigan, rant, Return to Ostagar, RPG, Shale, Sith, Star Wars: Knights of the Old Republic, Star Wars: The Old Republic, Warden's Keep, Witch Hunt, Xbox, Xbox 360
Before I get into what I am about to say, it should be noted that the opinions expressed in this article are solely my own. It is not the opinion of our site as a whole, nor will this mean that our site will become anti-BioWare (because honestly, that would just be stupid). I personally feel that, as a gamer and a fan of BioWare, there are some things that need to be addressed.
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Posted in Discussion, Games
Posted on 10 August 2010. Tags: Bioware, BioWare Store, Darkspawn Chronicles, DLC, Dragon Age: Origins, Dragon Age: Origins Golems of Amgarrak, Golems, Golems of Amgarrak, Grey Wardens, Leliana's Song, PC, PC gaming, Playstation 3, PS3, PSN, Return to Ostagar, review, Shale, Video games, Xbox 360, Xbox Live
Today, BioWare returns to form with another great DLC installment for Dragon Age: Origins. Last month it was announced that Golems of Amgarrak would be released, and having just played through it right now, I can honestly say it’s one of their better ones.
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Posted in Games, Reviews
Posted on 16 June 2010. Tags: Bioware, Darkspawn Chronicles, DLC, Dragon Age: Darkspawn Chronicles, Dragon Age: Origins, Dragon Age: Origins Awakening, Dragon Age: Origins Darkspawn Chronicles, Hurlock Vanguard, Leliana, Marjolaine, News, PC, PS3, Return to Ostagar, Xbox 360
And the good news just keeps on coming! Today BioWare announced the next DLC installment for the popular game Dragon Age: Origins. Last month fans were able to play as a Hurlock Vanguard in Darkspawn Chronicles, and now we get to take a peek into Leliana’s past.

If you’ve played Dragon Age: Origins, you will know that Leliana used to be quite the naughty girl, and worked for a woman named Marjolaine. In Leliana’s Song, you will accompany Marjolaine on a high-risk mission, as Leliana of course, but things spiral out of control and you are left with this decision: kill or be killed. Here are more details from the official press release:
- Explore Leliana’s dangerous past and why she joined the Chantry
- Fully voiced cinematic experience brings the characters to life
- Unlock a unique reward that transfers into your Awakening and Origins campaign
Available on July 6th for Xbox 360, PC, and PS3 there has been no official price announced yet. I assume it will be the standard 400 Microsoft Points and whatever the equivalent will be for PC and PS3. I can only hope that this DLC is better than Return to Ostagar and Darkspawn Chronicles.
- Me
Posted in Games, News
Posted on 26 May 2010. Tags: Alistair, Amaranthine, Anora, Arl Rendon Howe, Baroness, Bioware, Broodmother, Darkspawn, Denerim's Market District, DLC, Dragon Age: Origins, Dragon Age: Origins Awakening, Duncan, dwarf, Ferelden, game expansion, game review, Grey Warden, Herren, Jade Empire, Justice, KotOR, Loghain, Nathaniel Howe, Ogrhen, Orlais, Return to Ostagar, RPG, Shale, star wars, Star Wars: Knights of the Old Republic, The Architect, The Fade, The Mother, The Stone Prisoner, Tim Curry, Vigil's Keep, Wade, Warden Commander, Warden's Keep, Wynne, Xbox 360, zombie
I should probably start this review off saying that I am a big BioWare fan. I cracked out on Star Wars: Knights of the Old Republic and Jade Empire, so I wasn’t shocked when I lost many hours of my life to Dragon Age: Origins. Being a huge RPG fan, I found Dragon Age to be fantastic. When a proper expansion was announced, I was excited and counted down the days. Three DLC packs had already been released – The Stone Prisoner, Return to Ostagar, and Warden’s Keep – but they weren’t long enough, or at least in my opinion. I guess you can say that I am hard to please.

Anyways, knowing that the Dragon Age: Origins Awakening expansion was to be released on a disc, and not DLC, I knew I was in for a treat. You start off having the option of using the character you already have, or starting off as a random Grey Warden sent from Orlais to restore the order in Ferelden. This time your travels take you to Amaranthine, which was once the land belonging to that corrupt asshole Arl Rendon Howe (who, might I add, was wonderfully voiced by the amazing Tim Curry), and now the domain of the Ferelden Grey Wardens. The primary character has been given the title of Warden Commander, and your stronghold is Vigil’s Keep.
I have to admit that I missed my old companions. I put in close to 100 hours in Dragon Age: Origins, and as corny as this may sound, one starts to get attached to their party. I loved the banter between Shale and Alistair, but I was very happy when I saw Ogrhen. For those who might not remember that name, he was the fabulously drunk dwarf, and he is still a little boozer. Depending on the sex of your imported character, and the relationship you went with regarding Alistair, you will get the appropriate conversation when he comes to visit briefly. I did run into Wynne, had a short conversation with her, got a little side quest, and depending on what you did with Loghain and Anora, I know you run into them too. I didn’t see them because I happily slaughtered Loghain and locked Anora away in Origins. At Vigil’s Keep, Herren and Wade, the blacksmiths from Denerim’s Market District, join you and become your go-to guys for armor and other items. Other than that, I didn’t run into any familiar faces.

After awhile I started to get used to having different people, but there was one character I had a hard time with. In the beginning at Vigil’s Keep, you hear of a prisoner who was trying to steal some things. When you go to investigate, you see that he is Nathaniel Howe, the son of Arl Rendon Howe. My imported character is from the female human noble origin, and if you’ve played through that, you know that Arl Rendon Howe was a close friend of your Father, and somebody he trusted. The Arl decides to be a complete dick, betray your family by attacking your home, and in the end you are forced to leave with Duncan while your Mother dies trying to defend your fatally wounded Father. The last thing I wanted was a Howe in my party, but at the time he was the only rogue available and I needed somebody to pick locks open.

Everybody else was pretty basic – two mages, another rogue, etc – except for a warrior named Justice. At one point, you get sucked into The Fade, and you come across a group of people protesting a woman known as Baroness. You are greeted by a Spirit of Justice, who explains what is going on, and after the events unfold you are sent back to the “real” world. Only problem is that Justice gets sent as well, but he inhabits the body of a dead man you were tasked of finding. So yes….you have a Zombie Warrior in the Awakening expansion, and as time goes on, you see his face decompose more and more. I approve BioWare, I approve.

Graphics, controls, and gameplay are the same, and that’s to be expected. The main differences are the locations you go to, the people you interact with, but most importantly the Darkspawn. Before they were mindless drones, but now they plot, have strategies, and can even speak. What were once idiotic creatures are now pains in the ass who have a thought process. Also, this time around you have two big bads to worry about: The Architect, in which there is a method to his madness, and The Mother. I only have two words when describing The Mother – sagging boobs. If you thought the Broodmother was disgusting from Origins, wait until you catch a glimpse of The Mother. Just looking at her for a split second made me want to rush out to the nearest store and buy several bras with underwire support. If those Darkspawn can talk, they need to do her a favor and encourage her to put a top on, even if it’s just a bundle of twigs or something.

Dragon Age: Origins Awakening has a darker feeling to it. There is much more corruption, deceit, betrayal, and manipulation in this than in the original, and I like it. I love the twists in the plot regarding The Architect, because you find out he really isn’t as bad as he seems, but I highly suggest that you pick up the two Dragon Age books that are out there. Not only will you get some fantastic back story regarding Alistair’s bloodline, but you find out more about the bad-ass known as Duncan, and you get to know even more about The Architect. My only complaint is that I wanted it to be longer. I never want to put this game down, but when the credits roll I don’t really have a choice! BioWare has created something really special here with Dragon Age, and I can’t wait to see where they continue to take this already incredible franchise.
I give it an 8 out of 10.
- Me
Posted in Games, Reviews
Posted on 15 January 2010. Tags: DLC, Dragon Age: Origins, Return to Ostagar, review, The Stone Prisoner, Video games, Warden's Keep, Xbox 360
I enjoyed Dragon Age: Origins immensely, as indicated in this review. What I didn’t mention in the review is that we downloaded and played all of the DLC currently available as well. Well, to be fair, The Stone Prisoner DLC was included with the game, but we did purchase the Warden’s Keep and Return to Ostagar DLCs.
The Stone Prisoner DLC provides a fantastic new character, Shale (who is WONDERFUL to have in your party when fighting extremely high level enemies), as well as new quests, locations, items, dialog, and story. The Stone Prisoner is an excellent addition to Dragon Age: Origins. It adds an additional 2-4 hours of unique gameplay that would otherwise be unavailable.
The Warden’s Keep DLC opens up a side-story with 1-2 hours of unique gameplay, new items, locations, NPCs, and an excellent Party Chest for storage. New interactions and plot items become useful once the Warden’s Keep DLC is downloaded that provide a lot of backstory that helps you understand the world of Dragon Age: Origins a little better.
The Return to Ostagar DLC that was released yesterday afternoon directly ties in to the story, returning you to an earlier stage of the game where a great tragedy, and the starting point of the game’s major story, occurred. The DLC provides new items, and unlocks a locked location, but proved disappointingly short. The entire DLC lasted approximately 30-45 minutes. While it did provide more insight into the main story, provided you with new armor and weapons, and did allow you to tie up a loose end or two, the length makes this DLC fall short of the others. It’s also not particularly difficult compared to the game and to the other DLCs.
-[insert revolutionary thinking here]
Posted in Games, Reviews